Age/Gender: 26, Male
Job: Graphic Designer
Go to my website to find out my e-mail. My AIM screenname is the same as my e-mail.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 400 / 550
Exp. Rank #: 96,723
Voting Pow.: 4.82 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 10
Music Reviews: 0
Trophies: 0
Stickers: 0
All Flash Reviews
10 Reviews | 0 w/ Responses
"Jackie is a sociopathic bitch... and I hate her..."
...But I loved your movie.
I can't believe I didn't figure out Jackie was the girl from your other masterpiece, Jerry! When she looked at the super market, I immediately knew it was her!
Also, was that Jerry's dad hitting on Jackie on the subway? A.K.A., the dad who told kid Jerry not to open the scary door?
Anyway, I must say you did an excellent job with such subtle and understated comedy!
Next, I'd like to see you connect even MORE of your other movies together!
Personally, I'd be happy to see a connecting film where you have Maxwell Edison bash Jackie's head in with his silver hammer...
Anyway, excellent work! I can't wait to see what's next!
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Enough is enough. The "Awesome" series started out as something fun and different, but you've gotten lazy with your submissions as of late.
This was what... 20 seconds long? And it's on the front page? It's not really funny. It's not different. The animation's smooth, but that and the "Awesome" series brand tag shouldn't guarantee you a 4.5 overall score.
I really loved Metal Gear Awesome. I loved your Gamer Tonight series. Awesome Creed was good, but Awesome Crossing, and this are short not only on length, but in comedy and style.
Now I know don't have too much room to criticize since I haven't submitted anything in a long while (2005-ish, I think), but I just feel that if you submit something on NG of high quality, you shouldn't submit anything afterward if that work is of lower quality.
This feels like it was half-assed for someone as talented as you, EgoRaptor.
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I was just looking at my old review for one your previous boxhead games. You implemented just about every single one of my suggestions from my old review.
Thank you so much for listening to us! And keep making these games! Put them on PSN and XBL with even MORE features!
I wouldn't hesitate to drop at least $10-$15 for an online multiplayer-enabled version of Boxhead: The Zombie Wars.
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You are a master of storytelling.
I'd say the only animated features that rival this (full feature-length or internet-based) are those released by Pixar, Studio Ghibli. And those are the results of YEARS of work collaborated by THOUSANDS of people. This is done pretty much by you.
No words, but translates across every language. And it can be interpreted so many ways. Only a few minutes long, but manages to pull at your heart, even if only for a moment. Brilliant.
I salute you and hope the world recognizes how great your work is.
-your fan,
JDPoZ
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I've decided that "Omelette Prevail!" is my new motto.
Put it on a T-Shirt. Now.
Thank you and good work!
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"THIS is a game I would pay $$$ to D/L on PS3/X360!"
What an incredible work of simplicity and brilliance! This is the kind of arcade style game I would pay $$$ to download on something like Xbox Live or the PSN! I love it!
You could cash in BIG time with something like this! If you DO (and please, PLEASE do) decide to make a version for consoles and make some moolah on this, I do have only a few suggestions:
1. More levels!
It would be great to see some even bigger levels with interactive sorts of parts, like doors you could shut, barricades, defensive weapons systems you could activate, etc.
2. More weapon types and upgrades!
Dual pistol upgrade, minigun, Laser rifle, flamethrower, and some rediculous weapons like a satellite based beam cannon, air strike, a mech or tank you could get in, or a nuke. Maybe you could even have some defensive style weapons like a forcefield grenade, sentry robot, decoy, or turret based guns.
3. More enemy types!
How about super zombies, zombies on fire, super demons, etc. With all those new weapons and such, you'd need some more challenge as well to balance it out.
4. Here's the coupe dé grace... MULTIPLAYER!
Just imagine... having up to 7 (you'd have to do either online multiplayer or on the PS3 for its 7 controller ports) people at once standing together to face the zombie horde, or against one another, having zombies to send to their friends' base in a way similar to the weapon upgrade scoring system.
With these suggestions implemented, you could very well have the next Geometry Wars on your hands! Anyway, thanks for reading this, and hats off to your great addictive game! Can't wait to see what's next!
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I understand that sometimes little bugs happen. That's one issue I've dealt with with my own submissions (text not appearing right, elements not quite perfectly aligned, etc.)
But... not having the primary mouse button work in your flash submission is inexcusable. I've played all sorts of games on Newgrounds (some similar to this exact game, with arrows controlling your character and mouse controlling your aim and weapon fire) before and had NO problems. I've never had any problems with the mouse button working on my logitech G5 gaming mouse nor the built-in trackpad on my Powerbook G4 Laptop (yes, it's a mac) with ANY content available on Newgrounds. So don't any of you dare crap out the old, "It's because you're using a Mac" line. For this inexcusable folly in your submission, I must give you a 0.
However, other than the lack of firing ability, this is a fairly stylish looking piece.
I honestly look forward to your next functional submission.
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Ok, let me criticize first, then praise: I think it needs some in-game music, and perhaps some sound effects. Oh, and of course... more levels. That's all I think can improve this work. I like the design and color of the game and must say I'm most impressed with the intuitive design of this game. I managed to start without instructions and figure out what the controls and goal of the game was. I have to say that I stumbled at first, but after playing a few levels, I got the hang of it. I think one of the hardest levels was 16, but I managed to beat all 30 levels. Congratulations on making such a fun and addictive game. I hope to see a sequel or updated version soon.
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How many of you twisted attention crack-whores are there out there on Newgrounds?
First of all, your animation was completely uninteresting and had no point, other than your obvious point, of course, (b/c your so "hardcore" and shit) which was to piss most people off and give others like yourself a moment to be in the spotlight by reviewing your animation positively and pissing even MORE (non-"hardcore", I guess) people off.
I thought Pixelclock was the only loser who did one of these, but I guess not... I hope disaster befalls you, so that one of your other twisted friends can poke fun at YOUR personal loss.
Making fun of human beings that were starving, that were up to their necks in toxic sewage, those that are now homeless, those that died from dehydration, those that were raped and/or killed from this disaster and its aftermath... on the internet... hiding behind your monitor annonymously... Wow, what a BRAVE, point-driven, bold statement you've made...
I hope this comes back on you, somehow. Whether it's by way of God, karma, or whatever you believe in as far as balance goes in the universe, or by someone hurt by this real-life tragedy finding you... I hope you get what you deserve.
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My favorite part was with the camoflauged elite using the dead marine as a puppet. Oh good, I thought you were dead! Let's go
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